The team added secondary elements like crowds, weapons and interactive environments for the player to use as a weapon. 'We found that straight one-on-one fighting tended to get stale over time, no matter how polished the fighting engine was' said Holmes. The team decided to simplify the controls and make them more intuitive. Winning matches rewards the player with cash, which can be used in shops to buy clothes which include famous clothes lines such as, Phat Farm, and even rapper clothing line, and many other clothing lines. ![]() Story Mode The game's story mode follows the narrative of an unknown, player-created fighter, who is fighting his way through the New York Underground. ![]() Additionally, each fighting style has a unique way to knock out opponents in danger: streetfighters can attack with a strong punch wrestlers can perform a strong grapple kickboxers can complete a kick-combo submission experts can force the enemy to submit with grapples and martial artists can perform flying attacks. This is sometimes known as permanent danger, meaning a fighter is permanently in danger of being knocked out. As a fight wears on, physical wellness will eventually fall low enough that when a fighter's consciousness recovers to the physical limit, it is still too low to turn green. It is possible to knock out an opponent by beating down their while their physical wellness remains very high.
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